CYCLES is an modern and highly effective loop manipulation and granular synthesis surroundings. By way of quite a lot of idiosyncratic and interactive processes pull aside and reconstruct audio immediately into an limitless myriad of collaged loops, performable textures, modulating rhythms, generative sequences and playable pads.
REIMAGINE SOUND WITH LOOPS + GRAINS
The LOOPS engine is an audio looper, splicer and synthesiser. Audio is manipulated utilizing an interactive visible timeline that slices the loops into rhythmic segments and re-collages them to create new and irregular formations. Playback parameters facilitate detailed loop manipulation while parameter modulation and slice randomisation can create additional rhythmic evolution.
The GRAINS engine operates on the micro degree, deconstructing the loops into tiny fragments after which rebuilding them into diffuse and amorphous clouds of texture. Grains of variable measurement, form, pitch, quantity, pan and path work together to create a mess of generative soundscapes and gestural actions, with bodily simulated modulation introducing pure repetition by animating parameters in cyclical patterns.