Download Orchestral Percussion X3M KONTAKT

Extremely versatile assortment of orchestral percussion devices recorded in a big corridor and ported into the X3M Engine for optimum playability. Good for every kind of music.

The idea behind ORCHESTRAL PERCUSSION X3M just isn’t solely to introduce various kinds of orchestral percussion recorded in a dry, nonetheless vigorous room, but in addition to permit for the creation of extra distinctive instrument combos, in addition to some new additions so far as sounds and results are involved.

Our predominant concept was to file completely different sorts of orchestral percussion units, appropriate for every kind of dynamic music and particularly cinematic music. The library has a number of dynamic ranges (from very gentle ppp to blasting ffff) and has a number of round-robins (that means that every instrument has distinctive samples assigned to it that get modified each time you press a key) . We additionally included new and never but sampled devices like Orthodox Church Bells in addition to varied instrument sizes for the Bass Drum and two Timpanis for optimum flexibility. Here’s what the library’s interface seems to be like:

The X3M Percussion Engine
The idea behind our engine is pretty easy – it’s product of 12 zones that you just assign completely different patches to. After you’ve selected the template of your selecting, simply plug in and play – nothing else is required or anticipated.

While you load up Orchestral Percussion X3M, you routinely load all samples which might be inside your workstation’s “samples” folder. Nonetheless, the devices are inbuilt such a manner that not solely do you have got a single patch with all kinds of percussion you may want, you even have a patch that’s optimized and pleasant to your RAM’s capability. For more information, please check with the .pdf guide we’ve ready for you. It’s on the backside of this overview web page.

Detailed instrument description beneath:

BASS DRUMS
Bass Drum 1 (36“) – Four dyn x6 RR + Roll Four dyn x2 RR (#ModWheel)
Bass Drum 2 (40“) – Four dyn x6 RR + Roll Four dyn x2 RR (#ModWheel)
Bass Drum 3 (32“) – Three dyn x6 RR + Roll Three dyn x2 RR (#ModWheel)
Bass Drum 4 (28“) – Four dyn x6 RR + Roll Four dyn x2 RR (#ModWheel)

SNARE DRUMS
Discipline Snare – 5 dyn x6 RR + Roll Four dyn x2 RR (#ModWheel)
Discipline Snare Cresc – Four lenghts cresc, every x2 RR
Snare Drum Cresc – Three dyn x6 RR + 6 FX
Snare Drums Cresc – Four lenghts cresc, every x2 RR
Snare (Small) – Three dyn x6RR + 6 FX
Snare (Small) Cresc – Four lenghts cresc, every x2 RR
Snare (Huge) – Three dyn x6RR + 6 FX
Snare (Huge) Cresc – Four lenghts cresc, every x2 RR
Snare (Huge) – Three dyn x6RR + 6 FX
Snare (Huge) Cresc – Four lenghts cresc, every x2 RR

PIATTI & GONGS
Piati 1 open & muted – Three dyn x6 RR
Piati 2 open & muted – Three dyn x6 RR
Piati Three open & muted – Three dyn x6 RR
Gong – Three dyn x6 RR
Tam-tam – Four dyn x6 RR
Tam-tam Cresc – Four lenghts cresc, every x2 RR

SUSTAIN CYMBALS
Cymbal 1 – Three dyn x6 RR + Roll Three dyn x2 RR (#ModWheel)
Cymbal 1 Cresc – Four lenghts cresc, every x2 RR
Cymbal 2 – Three dyn x6 RR + Roll Three dyn x2 RR (#ModWheel)
Cymbal 2 Cresc – Four lenghts cresc, every x2 RR
Cymbal 3 – Three dyn x6 RR + Roll Three dyn x2 RR (#ModWheel)
Cymbal Three Cresc – Four lenghts cresc, every x2 RR
Cymbal 4 – Three dyn x6 RR + Roll Three dyn x2 RR (#ModWheel)
Cymbal Four Cresc – Four lenghts cresc, every x2 RR
Cymbal 5 – Three dyn x6 RR + Roll Three dyn x2 RR (#ModWheel)
Cymbal 5 Cresc – Four lenghts cresc, every x2 RR
Cymbal 6 – Three dyn x6 RR + Roll Three dyn x2 RR (#ModWheel)
Cymbal 6 Cresc – Four lenghts cresc, every x2 RR

metaLS
Anvil 1 – 2 dyn x6 RR
Anvil 2 – 2 dyn x6 RR
Anvil 3 – 2 dyn x6 RR
Cowbell 1 open & muted – every 2 dyn x6 RR
Cowbell 2 open & muted – every 2 dyn x6 RR
Triangle 1 – 2 dyn x6 RR + Roll 2 dyn x2 RR
Triangle 2 – Three dyn x6 RR + Roll Three dyn x2 RR

SMALL & MISC 1
Tambourine 1 – Three dyn x6 RR + Roll 2 dyn, every x2 RR
Tambourine 1 Cresc – Four lenghts cresc, every x2 RR
Tambourine 2 – 2 dyn x6 RR + Roll 2 dyn, every x2 RR
Tambourine 2 Cresc – Four lenghts cresc, every x2 RR
Tambourine 3 – 2 dyn x6 RR + Roll 2 dyn, every x2 RR
Tambourine Three Cresc – Four lenghts cresc, every x2 RR
Castanets left hand & proper hand – 2 dyn x6 RR
Claves – 1 dyn x6 RR
Guiro hit – 1 dyn x6 RR
Guiro brief – 2 dyn x6 RR
Guiro lengthy – 2 dyn x6 RR
Horn – 2 dyn x6 RR
Slapstick – 1 dyn x6 RR

SMALL & MISC 2
Temple Block 1 – 2 dyn x6 RR
Temple Block 2 – 2 dyn x6 RR
Temple Block 3 – 2 dyn x6 RR
Vibraslap – 1 dyn x6 RR
Sleigh Bells 1 – 2 dyn x8 RR
Sleigh Bells 2 rows – Three dyn x8 RR
Sleigh Bells Three metallic – Three dyn x8 RR
Sleigh Bells Four wooden – Three dyn x8 RR
Sleigh Bells 5 – 2 dyn x8 RR
Toy sleigh bells – 2 dyn x8 RR
Sleigh Bells Ens. – 2 dyn x8 RR

GLOCKENSPIEL 1
Quick – Three dyn x2 RR
Sus – Three dyn x 6 RR

GLOCKENSPIEL 2
Sus – 1 dyn x4 RR

MARIMBA
Four dyn x6 RR

ORCHESTRAL TUBULAR BELLS
2 dyn x6 RR

ORTHODOX CHURCH BELLS
Three dyn x4 RR

STEEL DRUM
Facet – Four dyn x6 RR
Heart – Four dyn x6 RR
Edge – 2 dyn x6 RR

TIMPANI 1
Felt mallet hit – Three dyn x8 RR
Wooden mallet hit – Three dyn x8 RR
Felt mallet trem – Roll Three dyn
Wooden mallet trem – Roll Three dyn

TIMPANI 2
Felt mallet hit– 5 dyn x6 RR
Wooden mallet hit – 5 dyn x6 RR
Felt mallet trem – Roll Four dyn
Wooden mallet trem – Roll Four dyn

VIBRAPHONE
Three dyn x6 RR

XYLOPHONE
Sus – Three dyn x6 RR
Slide up & down – 12 completely different slides, every 1 dyn x4 RR

CHAIN FX
12 completely different FX

PIATTI FX
Single hit – 12 completely different FX
Tremolo – 2 dyn x1 RR
FX Tremolo – 2 completely different FX

SNARE FX
Rim shot – 18 completely different FX

SUSTAIN CYMBAL FX
Scrapes, bow sounds, sustains – 30 completely different FX

TAM-TAM FX
Single hits – 21 completely different FX

Requires Native Devices Kontakt 5+ FULL model!

https://alfalink.info/778b69a0f95643ffc726

Please REPORT in Remark Damaged Hyperlinks

DOWNLOAD:
http://alfalink.info/